ウズスタジオ 公式ガイド
UZU STUDIO
UZU STUDIO
  • Uzu Studio Official Guide
  • Introduction
    • What is Uzu Studio
    • How to log in
    • Process from creation to release
      • Creating a new scenario
      • Test play
      • Submitting your work
        • Detailed review for paid works
        • How to use the test play questionnaire
        • Common feedback on text
    • Murder Mystery completion template that only requires filling in
      • Basic usage
      • Advanced usage
    • Key visual creation regulations
    • List of feature updates
    • Business days and hours
    • What can and cannot be done with Uzu Studio v2
  • Top (Scenario list screen)
    • Changing the author profile
    • Agreeing to various terms
    • Receiving sales revenue
    • Checking evaluations and badges
    • Collection feature
  • Scenario Home
    • About the home screen
    • Work overview
      • Setting sub-images
    • Marketing
    • Release management
    • Reports
    • Members
  • Feature details
    • Characters
      • Basic character items
      • Missions
      • Second playthrough characters
    • Phases
      • Creating and overview of phases
        • Basic phases
        • Script reading phase
        • Voting phase
        • Game flow display phase
      • Phase progression
    • Text
    • Rooms
    • Post-game discussion screen
    • Clues
    • Decks
    • Tokens
    • Actions
    • Effects
      • BGM
      • SE and narration
      • Movies
      • Background images
      • Color themes
    • Common settings: conditions
    • Top right button: Demo
    • Top right button: Create the latest version
  • Advanced
    • Incorporating an investigation phase
    • Distribute all endings
    • Change displayed content based on character
    • Insert images during script reading
    • Create a rescue phase when moving forward before everyone finishes investigating
    • Adjust the volume of audio files
    • Set up expandable blocks
  • Official resources
    • Character icons
  • Others
    • Migrate v1 scenarios to v2
  • Frequently Asked Questions
    • Frequently Asked Questions
    • FAQ: v1 to v2 migration
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  • Method 1: Distribute Endings on the "Thank You" Screen
  • Method 2: Distribute Endings via Settings
  • Method 3: Transcribe Endings into the Post-Game Discussion Screen

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Distribute all endings

Last updated 8 months ago

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In v1, all endings were forcibly revealed during the post-game discussion, but in v2, creators can now decide whether or not to show endings that the players did not pass through.

This guide explains how to make all endings viewable on the post-game discussion screen.

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Method 1: Distribute Endings on the "Thank You" Screen

① Add a "Thank You" Phase

From the phase list screen, click "Add Phase" and select a "Basic" phase to create. You can customize the content of the phase freely.

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② Place the "Thank You" Phase Just Before the Post-Game Discussion Screen

From the phase list screen, proceed to "Set Phase Progress" and insert the phase you added in step ① just before the post-game discussion screen.

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③ Distribute Endings as Text

From the phase list, go to the editing screen of each ending phase, and check the option "Distribute as text" under "Record Phase Content."

④ Change the Distribution Timing

From the text list, go to the editing screen of each ending text you added in step ③, and change the distribution phase to "Thank You."

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Method 2: Distribute Endings via Settings

① Distribute Endings as Text

From the phase list, go to the editing screen of each ending phase, and check the option "Distribute as text" under "Record Phase Content."

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② Add Distribution Timing

Change the condition to "When 〇〇 has ended" and add the distribution timing for all other endings.

Set the relationships between conditions to "or."

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Method 3: Transcribe Endings into the Post-Game Discussion Screen

① Add a Tab such as "Other Endings" to the Post-Game Discussion Screen

② Transcribe the Endings into the Tab