Distribute all endings
Last updated
Last updated
In v1, all endings were forcibly revealed during the post-game discussion, but in v2, creators can now decide whether or not to show endings that the players did not pass through.
This guide explains how to make all endings viewable on the post-game discussion screen.
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① Add a "Thank You" Phase
From the phase list screen, click "Add Phase" and select a "Basic" phase to create. You can customize the content of the phase freely.
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② Place the "Thank You" Phase Just Before the Post-Game Discussion Screen
From the phase list screen, proceed to "Set Phase Progress" and insert the phase you added in step ① just before the post-game discussion screen.
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③ Distribute Endings as Text
From the phase list, go to the editing screen of each ending phase, and check the option "Distribute as text" under "Record Phase Content."
④ Change the Distribution Timing
From the text list, go to the editing screen of each ending text you added in step ③, and change the distribution phase to "Thank You."
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① Distribute Endings as Text
From the phase list, go to the editing screen of each ending phase, and check the option "Distribute as text" under "Record Phase Content."
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② Add Distribution Timing
Change the condition to "When 〇〇 has ended" and add the distribution timing for all other endings.
Set the relationships between conditions to "or."
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① Add a Tab such as "Other Endings" to the Post-Game Discussion Screen
② Transcribe the Endings into the Tab