ウズスタジオ 公式ガイド
UZU STUDIO
UZU STUDIO
  • Uzu Studio Official Guide
  • Introduction
    • What is Uzu Studio
    • How to log in
    • Process from creation to release
      • Creating a new scenario
      • Test play
      • Submitting your work
        • Detailed review for paid works
        • How to use the test play questionnaire
        • Common feedback on text
    • Murder Mystery completion template that only requires filling in
      • Basic usage
      • Advanced usage
    • Key visual creation regulations
    • List of feature updates
    • Business days and hours
    • What can and cannot be done with Uzu Studio v2
  • Top (Scenario list screen)
    • Changing the author profile
    • Agreeing to various terms
    • Receiving sales revenue
    • Checking evaluations and badges
    • Collection feature
  • Scenario Home
    • About the home screen
    • Work overview
      • Setting sub-images
    • Marketing
    • Release management
    • Reports
    • Members
  • Feature details
    • Characters
      • Basic character items
      • Missions
      • Second playthrough characters
    • Phases
      • Creating and overview of phases
        • Basic phases
        • Script reading phase
        • Voting phase
        • Game flow display phase
      • Phase progression
    • Text
    • Rooms
    • Post-game discussion screen
    • Clues
    • Decks
    • Tokens
    • Actions
    • Effects
      • BGM
      • SE and narration
      • Movies
      • Background images
      • Color themes
    • Common settings: conditions
    • Top right button: Demo
    • Top right button: Create the latest version
  • Advanced
    • Incorporating an investigation phase
    • Distribute all endings
    • Change displayed content based on character
    • Insert images during script reading
    • Create a rescue phase when moving forward before everyone finishes investigating
    • Adjust the volume of audio files
    • Set up expandable blocks
  • Official resources
    • Character icons
  • Others
    • Migrate v1 scenarios to v2
  • Frequently Asked Questions
    • Frequently Asked Questions
    • FAQ: v1 to v2 migration
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  • Basic Operations
  • Types of Transitions
  • Frequently Asked Questions

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  1. Feature details
  2. Phases

Phase progression

Last updated 8 months ago

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Phase Progression is the screen where you set the order of the phases and their branching.

From the left menu, select "Phases," and within that screen, click "Progression Settings" to move to the editing screen.

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Basic Operations

The basic operations are "arranging" and "connecting."

Phases can be connected as follows, allowing you to set which phase follows which. The alphabets written on the line correspond to the alphabets displayed on the left column.

If you want to reconnect an already connected line (transition) to a different place, find the corresponding alphabet from the left column and select Delete from the "..." menu.

Note: If you are browsing on a smartphone, the left half will not display unless you hold it horizontally.

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Types of Transitions

There are two types of lines (transitions) between phases: "Basic Transition" and "Conditional Transition."

Type of Transition
Appearance
Description

Basic Transition

○ White with black text

Transitions on tap or after a set time has passed If no conditional transitions apply, this transition occurs.

Conditional Transition

● Black with white text

Transitions only if certain conditions are met.

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Setting multiple lines (transitions) from one phase will always result in one being a "Basic Transition" and the rest as "Conditional Transitions." This can be visualized as branching from voting to an ending.

When there are multiple conditional branches, they are prioritized from top to bottom in the left column. The alphabets are just identifiers and do not indicate priority.

To set or delete transition conditions, press the "..." button.

Frequently Asked Questions

You can also use a combination of "and" and "or" in nesting conditions. For more details, see .

For frequently asked questions related to phase progression, see

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